板子是ti官方的OMAPL138 LCDK,软件是CCS5.5,用得是TI给的例子,也就是在OMAPL138_StarterWare_1_10_04_01文件里的demoLedIf。
程序是:
#include "gpio.h"
#include "soc_C6748.h"
#include "hw_psc_C6748.h"
#include "lcdkC6748.h"
#include "demoCfg.h"
static unsigned int ledState = 0;
void LedIfConfig(void)
{GPIOBank6Pin12PinMuxSetup();
GPIODirModeSet(SOC_GPIO_0_REGS, 109, GPIO_DIR_OUTPUT);}
void LedToggle(void)
{
if(ledState == 0) ledState = 1;
else ledState = 0;
GPIOPinWrite(SOC_GPIO_0_REGS, 109, ledState); }
void LedOff(void)
{ GPIOPinWrite(SOC_GPIO_0_REGS, 109, GPIO_PIN_HIGH); }
void main(void)
{
LedIfConfig();
LedToggle();
LedOff();
}
但是出现了错误:
**** Build of configuration Debug for project led3 ****
"C:\\ti\\ccsv5\\utils\\bin\\gmake" -k all
'Building file: ../main.c'
'Invoking: C6000 Compiler'
"C:/ti/ccsv5/tools/compiler/c6000_7.4.4/bin/cl6x" -mv6740 --abi=eabi -g --include_path="C:/ti/ccsv5/tools/compiler/c6000_7.4.4/include" --include_path="../include" --include_path="../include/hw" --include_path="../include/C674x/omapl138" --define=omapl138 --display_error_number --diag_warning=225 --diag_wrap=off --preproc_with_compile --preproc_dependency="main.pp" "../main.c"
'Finished building: ../main.c'
' '
'Building target: led3.out'
'Invoking: C6000 Linker'
"C:/ti/ccsv5/tools/compiler/c6000_7.4.4/bin/cl6x" -mv6740 --abi=eabi -g --define=omapl138 --display_error_number --diag_warning=225 --diag_wrap=off -z --stack_size=0x800 -m"led3.map" --heap_size=0x800 -i"C:/ti/ccsv5/tools/compiler/c6000_7.4.4/lib" -i"C:/ti/ccsv5/tools/compiler/c6000_7.4.4/include" --reread_libs --define=DSP_CORE=1 --warn_sections --display_error_number --diag_wrap=off --xml_link_info="led3_linkInfo.xml" --rom_model -o "led3.out" "./main.obj" "../OMAPL138.cmd" "../library/drivers.lib" -l"libc.a"
<Linking>
undefined first referenced
symbol in file
--------- ----------------
GPIOBank6Pin12PinMuxSetup ./main.obj
error #10234-D: unresolved symbols remain
error #10010: errors encountered during linking; "led3.out" not built
>> Compilation failure
gmake: *** [led3.out] Error 1
gmake: Target `all' not remade because of errors.
**** Build Finished ****
这是为什么啊?